The player must navigate their ship to the ambulance to repair their arms. If the player's ship loses both arms, it will lose the ability to throw bombs and the player must wait for an ambulance to arrive. However, if the bullet only strikes either side of the ship instead, the player's ship will only lose one of its arms. Other power-ups can also be retrieved from ground enemies such as an alternate bell that gives the player's ship a three-way gun, a star which eliminates all on-screen enemies.Īs with other games of the same genre, getting shot by a single enemy bullet will cause the player to lose a life. The green and red bells cannot be combined.
If the player continues shooting the bell after it appears, it will change into one of four other colors: the regular yellow bells only grant bonus points, the white bell will upgrade the player's gun into a twin cannon, the blue bell increases the player's speed (for up to five speed levels), the green bell will allow the player to create image copies of its ship for additional firepower, and the red bell will provide the player's ship a barrier that allows it to sustain more damage. The player's primary power-ups are bells that can be uncovered by shooting at the floating clouds where they're hidden. The game control consists of an eight-way joystick and two buttons: one for shooting enemies in the air and the other for dropping bombs to ground enemies (similarly to Xevious). The player takes control of a cartoon-like anthropomorphic spacecraft, with Player 1 taking control of TwinBee, the titular ship, while Player 2 controls WinBee. TwinBee can be played by up to 2-players simultaneously. Various TwinBee sequels were released for the arcade and home console markets following the original game, some which spawned audio drama and anime adaptations in Japan. A mobile phone version was released for i-mode Japan phones in 2003 with edited graphics.
The original arcade game was released outside Japan for the first time in the Nintendo DS compilation Konami Classics Series: Arcade Hits. TwinBee was ported to the Family Computer and MSX in 1986 and has been included in numerous compilations released in later years. It was the first game to run on Konami's Bubble System hardware. Along with Sega's Fantasy Zone, released a year later, TwinBee is credited as an early archetype of the " cute 'em up" type in its genre. Rabio: Whoa, right there, just hold that pose! A lone samurai, who braves the day upon hot and sandy battlefields.TwinBee ( ツインビー, TsuinBī) is a vertical-scrolling shoot 'em up game originally released by Konami as an arcade game in 1985 in Japan. SwinBee: *Takes off the Wing Knight Crown* *Hears and sees the mysterious cameraman takes picture on SwinBee* Commencing approach! *Wisely flies down to the runway* *Flies to the TwinBee Heroes base kingdom* Runway in sight. SwinBee: *Flies up and see many Orn Tanks destroyed, then look forward* That's about 6000 yen earned. SwinBee: *Shoots Vulcan against Orn Tank* *Flies and turn right* *Shoots Vulcan* In any case, they'd better keep their hands off my prey! *Turns right* *Flies to the Orn Tanks* *Shoots Vulcan against 2 Orn Tanks* *Flies up*
Darn! Do they hear me or not? It's the usual stupid. Anti-government artillery units moving northward from southern division, point 3B! This is SwinBee, zero-zero section. SwinBee: *Shoots Vulcan against the Orn Tank* *Flies up* Calling TwinBee Heroes headquarters. *Orn Tank turns right and the Orn Tanker aims with using the Machine Gun Turret* Orn Tanker: Enemy at 10 o'clock high! Take evasive action! Evasive action! *Many Orn Tanks follows the tank in the desert* Cameraman Rabio the Red Mechanical rabbitĪct 1: Blue Skies of Betrayal and Requirements of Wolves.